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Search For Clues

Search For Clues

The player or players with the most cards in their hands choose and discard 2 cards. If you have a Detective character in play, gain 1 lore.

action

4
Or Rewrite History!

Or Rewrite History!

Return a character card from your discard to your hand.

action

3
Della's Moon Lullaby

Della's Moon Lullaby

Chosen opposing character gets -2 {S} until the start of your next turn. Draw a card.

action

2
The Horseman Strikes!

The Horseman Strikes!

Draw a card. You may banish chosen character with Evasive.

action

3
Begone!

Begone!

Return chosen character, item, or location with cost 3 or less to their player's hand.

action

3
Can't Hold It Back Anymore

Can't Hold It Back Anymore

Exert chosen opposing character. Move all damage counters from all other characters to that character.

action

4
Swooping Strike

Swooping Strike

Each opponent chooses and exerts one of their ready characters.

action

1
Performance Review

Performance Review

chosen ready character of yours to draw cards equal to that character's {L}.

action

2
Fragile As A Flower

Fragile As A Flower

Draw a card. Exert chosen character with cost 2 or less. They can't ready at the start of their next turn.

action

3
So Be It!

So Be It!

Each of your characters gets +1 {S} this turn. You may banish chosen item.

action

2
Trust In Me

Trust In Me

Choose one: • Each opposing character gets -1 {L} until the start of your next turn. • Each opponent chooses and discards 2 cards.

action

6
Chomp!

Chomp!

Deal 2 damage to chosen damaged character.

action

1
Malicious, Mean, and Scary

Malicious, Mean, and Scary

Put 1 damage counter on each opposing character.

action

3
Next Stop, Olympus

Next Stop, Olympus

If you have a character with 5 {S} or more in play, you pay 2 {I} less to play this action. Ready chosen character. They can't quest for the rest of this turn. The next time they challenge another character this turn, gain 1 lore.

action

2
Get to Safety!

Get to Safety!

Play a location with cost 3 or less from your discard for free. Then, if you have a location named Sleepy Hollow in play, draw a card.

action

1
Time to Go!

Time to Go!

Banish chosen character of yours to draw 2 cards. If that character had a card under them, draw 3 cards instead.

action

3
Ghostly Tale

Ghostly Tale

Exert all opposing characters with 2 {S} or less.

action

4
Dragon Fire

Dragon Fire

Banish chosen character.

action

"Rare is the hero who can withstand a dragon's wrath."

5
Hen Wen's Visions

Hen Wen's Visions

Look at the top 4 cards of your deck. Put 1 on the top of your deck and the rest on the bottom in any order.

action

1
Promising Lead

Promising Lead

Chosen character gets +2 {L} this turn. If that character is a Detective, they also gain Support this turn.

action

2
Might Solve a Mystery

Might Solve a Mystery

Look at the top 4 cards of your deck. You may reveal up to 1 character card and up to 1 item card and put them into your hand. Put the rest on the bottom of your deck in any order.

action

4
Sudden Scare

Sudden Scare

Put chosen opposing character into their player's inkwell facedown. That player puts the top card of their deck into their inkwell facedown.

action

4
Spooky Sight

Spooky Sight

Put all characters with cost 3 or less into their players' inkwells facedown and exerted.

action

6
But I'm Much Faster

But I'm Much Faster

Chosen character gains Alert and Challenger +2 this turn. (They can challenge as if they had Evasive. They get +2 {S} while challenging.)

action

1